Overview
Naval Strike puts you on the bridge of a single ship — but the ship you choose changes the whole game. A Corvette wants to flank. A Cruiser sits at range. A Battleship walks the line and shells ports off the map. An Aircraft Carrier launches and recovers a wing of ten jets — Q scrambles all, V launches a single strike.
Six classes total: Corvette ($0), Frigate ($5k), Destroyer ($12k), Cruiser ($25k), Battleship ($50k), Aircraft Carrier ($75k). Their hp ranges from 1,000 to 10,000; their radar range from 2,500 to 6,500; their gun and missile damage scale in step.
CIWS (close-in weapon system) is built into every ship — it automatically intercepts nearby enemy projectiles. Upgrade tree: Hull, Engines, Gun Caliber, Missile Payload, Radar — each up to 5 levels.
How to play
- Choose a ship class.
- Drive into engagement range. Fire shells with click, missiles with Shift, salvo at a lock.
- Use CIWS passively — it handles incoming for you.
- On a Carrier, scramble jets (Q) or launch single strikes (V).
Controls
When to pick which class
Corvette: fast hit-and-run, short radar, low HP. Use it to flank exposed enemy ports. Frigate: balanced escort. Destroyer: the workhorse — multi-role, most engagements. Cruiser: pure stand-off — long radar, big guns, slow turn. Battleship: 10k HP and 6,500 radar range, but it crawls. Carrier: not a gunfight, an airpower platform.
CIWS and missile economy
CIWS will save you from most opportunistic missile shots automatically, but it has a cooldown — saturate it with three or four incoming and one will get through. Missile payload upgrades increase your salvo damage and missile count; radar upgrades extend lock range.
Tips & strategy
- The Carrier is unique — do not engage in a gunfight, fly the jets.
- CIWS gives you a false sense of safety against single missiles. Three at once will overwhelm it.
- Battleship range advantage only works if you keep distance — drive in and you lose half your kit.
- Radar level 5 is one of the cheapest cost-per-benefit upgrades on every class.
Frequently asked questions
Can I command multiple ships at once?
No — you control one ship per engagement. The Carrier is the only class that adds a second layer (its jet wing).
How many carrier jets are there?
10 deployable. Q scrambles them all; V launches one at your locked target.
Does CIWS use my missile stock?
No — CIWS is built-in and uses internal ammunition tracked by the ship itself.
Ready to play Naval Strike?
Free, no install, no account. Click below to launch the game directly in your browser.
▶ PLAY NAVAL STRIKE



