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BROWSER COMBAT GAMES
CONTROLS

Controls for every Skywar game.

Each title in the arcade has its own bindings. This page is the master reference — desktop keys for every game, with mobile notes where they apply.

Shared conventions

Across the arcade we try to keep a few keys consistent: WASD or arrow keys for movement, Space for the primary action (fire / boost / vault crack), Shift for the secondary (missile / sprint), F for flares or decoys, and Q / T for cycle locks. Specifics differ — always check the per-game section below.

Mobile / touch

All Skywar games support touch on phones and tablets. When you load a game on a touch device an on-screen overlay appears with a D-pad for movement, plus context buttons for the actions that game supports — for example FIRE, FLARE, LOCK, BOOST in aircraft games; SPRINT, CRACK, DECOY in Vault Raid; or JET launch buttons on the Carrier in Naval Strike.

Per-game controls

War RoomSTRATEGY· Strategic strike — aircraft, missiles & launchers vs the city grid
Arrow keysWASDFly — climb, dive, strafe sideways
SpaceAfterburner (hold; consumes fuel)
CToggle maneuver mode (A/D rotate, W thrust, S brake)
ZFire unguided round (one per press; bombers drop full load)
TCycle radar lock (jets, SAMs, buildings, airbase, city)
FRelease lock
VFire guided missile at locked target
XDeploy flares (decoys nearby A-A missiles)
QJam SAM radars in range (only on jam-capable frames)
1Numpad 1Launch wing drone at lock (Gen6 / Sky Sovereign class)

Mobile: D-pad for flight, MNV toggles maneuver mode, BOOST is afterburner, FIRE is your primary, FLARE / LOCK / JAM / DRONE buttons appear when your jet supports them.

Fighter OpsAIR· 2D jet combat — sorties, upgrades, and air threats
WThrottle up / climb
SSlow / dive
ADRoll / turn
SpacePrimary gun
ShiftLock + fire missile
FFlares
ZFrame special (NGAD: laser, guided drones, radar jam)
Sky BattleAIR· Top-down real-time dogfight — waves, cannon, homing missiles
WThrottle up
SThrottle down
ADTurn left / right
SpaceFire missile (or fire cannon depending on frame)
QCycle lock (single-press cooldown)
ShiftBoost
Helo AssaultAIR· Helicopter gunship — rotor, locks, and ground targets
WThrottle / climb forward
SBrake / descend
ADYaw left / right
SpaceToggle engine (start / stop on the ground)
MouseAim turret / fire chain gun
ShiftFire missile at lock
FFlares
Armored StrikeGROUND· Tank battle — chassis, turret, terrain, and armor duels
WSDrive forward / reverse
ADRotate hull
MouseAim turret
ClickSpaceFire main gun
Rocket AscentSTRATEGY· Launch, upgrade, and push missions to the outer planets
WUpMain thrust (uses fuel)
ADLeftRightRCS lateral thrust
SpaceAfterburner / boost (if unlocked)
Missile CommandSTRATEGY· Strategic missile runs — silo to target through dense defences
MouseDragAim missile launch trajectory
ClickSpaceLaunch missile
ZCluster drop (Cluster Munition only)
XMIRV split (Minuteman only)
WASDSteer in-flight (Cruise/Tomahawk)
Naval StrikeNAVAL· Fleet combat — ships, guns, missiles, and carrier air wing
WThrottle up
SThrottle down / reverse
ADTurn helm left / right
ClickFire main gun
ShiftFire missile salvo
VCarrier: launch single jet strike at lock
QCarrier: scramble all jets
TCycle lock
City DefenceSTRATEGY· Defend the skyline — SAMs, jets, and waves of incoming threats
ClickPlace weapon / fire weapon at click point
1-4Quick-select weapon type (Interceptor / Flak / THAAD / Tomahawk)
MouseAim target / place placement
SpacePause / strategic view
Classic JetAIR· Old-school dogfights with AA guns and bomb runs over river map
Arrow keysWASDFly
SpaceFire primary
ShiftBoost
BDrop bombs (bombers only)
Future JetAIR· 7th-gen air war with drone swarms, multi-lock missiles and SAM jamming
WThrottle
ADRoll / turn
SBrake / slow
SpaceGun fire
ShiftLaunch missile / volley
QCycle / multi-lock
1ZRelease drone bay
XJam SAM sites (when unlocked)
Swarm ArenaAIR· AI drone squads flank, chase, and snipe in escalating waves
WASDArrow keysMove
MouseAim
ClickSpaceFire gun
ShiftRight-clickFire missile
QQuick boost / thruster burst
Vault RaidSTEALTH· Stealth heist with adaptive guards that investigate and chase noise
WASDArrow keysMove
ShiftSprint (more noise)
ESpaceHold to crack a vault
FThrow decoy
MMute audio
Zone RushSTRATEGY· Dynamic control-point war with smart enemy rotation logic
WASDArrow keysMove
MouseAim
ClickSpaceFire
ShiftSprint